- Engine now spawns one async task per enabled unit (supervised every 10s) - wait_phase uses sleep_until + select! for precise timing; 500ms fault-tick runs inside each phase so fault/comm is still checked promptly - WS UnitRuntimeChanged pushed only on state transitions, not every tick - ControlRuntimeStore gains notify_unit/get_or_create_notify for instant wake-up when handlers change auto_enabled or fault_locked - UnitRuntime: remove last_tick_at, current_run/stop/distributor_elapsed_sec; add display_acc_sec (snapshot at transition, avoids mid-cycle jitter) - accumulated_run_sec now increments by exact run_time_sec*1000 per cycle - unit.state_changed events no longer written to DB (too frequent) - Frontend: show display_acc_sec instead of accumulated_run_sec - styles: event-card flex-shrink:0 fixes text overlap under flex column Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
||
|---|---|---|
| docs | ||
| migrations | ||
| src | ||
| web | ||
| .gitignore | ||
| API.md | ||
| Cargo.lock | ||
| Cargo.toml | ||