fix: 光子大屏light intensity调整

This commit is contained in:
caoqianming 2024-08-14 14:27:38 +08:00
parent f2df4ddbb0
commit e38d1d3eef
1 changed files with 1 additions and 1 deletions

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@ -1301,7 +1301,7 @@ export default {
"light", "light",
new BABYLON.Vector3(1, 1, 0) new BABYLON.Vector3(1, 1, 0)
); );
light.intensity = 3; light.intensity = 1.5;
// GUI // GUI
const advancedTexture = const advancedTexture =
BABYLON_GUI.AdvancedDynamicTexture.CreateFullscreenUI( BABYLON_GUI.AdvancedDynamicTexture.CreateFullscreenUI(