fix: 光子大屏light intensity调整
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@ -1301,7 +1301,7 @@ export default {
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"light",
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"light",
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new BABYLON.Vector3(1, 1, 0)
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new BABYLON.Vector3(1, 1, 0)
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);
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);
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light.intensity = 3;
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light.intensity = 1.5;
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// 全屏GUI
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// 全屏GUI
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const advancedTexture =
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const advancedTexture =
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BABYLON_GUI.AdvancedDynamicTexture.CreateFullscreenUI(
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BABYLON_GUI.AdvancedDynamicTexture.CreateFullscreenUI(
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