fix:更改俯视角
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parent
145b971fdd
commit
d120b827ae
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@ -418,8 +418,6 @@ export default {
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var url = "photon_tree.glb";
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var height = 0;
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viewer.entities.removeAll(); //加载之前先清楚所有entity
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// 88.64349,
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// 42.72285,
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var position = Cesium.Cartesian3.fromDegrees(
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88.64349,
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42.72285,
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@ -450,15 +448,18 @@ export default {
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},
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});
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var destination_tree = Cesium.Cartesian3.fromDegrees(
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88.64349,
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42.72285,
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900
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88.64355,
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42.715,
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500
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);
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var roll_tree = Cesium.Math.toRadians(-100);
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var hpr_tree = new Cesium.HeadingPitchRoll(heading, pitch, roll_tree);
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var orientation_camer = Cesium.Transforms.headingPitchRollQuaternion(
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destination_tree,
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hpr_tree
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var heading_tree = Cesium.Math.toRadians(1); // 指定航向角度
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var pitch_tree = Cesium.Math.toRadians(-30); // 俯仰角度
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var roll_tree = Cesium.Math.toRadians(0); // 指定滚转角度
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var orientation_camer = new Cesium.HeadingPitchRoll(
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heading_tree,
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pitch_tree,
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roll_tree
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);
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viewer.camera.setView({
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destination: destination_tree,
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