Add Mastering Siege Decks in Tower Rush
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<br>Siege players use massive artillery buildings—specifically the X-Bow or the Mortar—planted firmly on their own side of the map to snipe the enemy base from afar.<br>
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<br>This article dives deep into the high-stress, high-reward world of Siege gameplay and how to construct the ultimate impenetrable fortress.<br>
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The Defensive Wall
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<br>The entire strategy of a Siege deck revolves around a single, fragile building that costs a massive amount of elixir to deploy.<br>
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<br>You use these cheap troops as meat shields, physically blocking enemy tanks and assassins from ever touching your precious artillery.<br>
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Never play your X-Bow if you don't have the elixir to protect it.Build the fortress first.If you know they have a Golem in hand, do not play the X-Bow; they will just use the Golem to block the shots.
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The Mortar vs. The X-Bow
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<br>While both are Siege weapons, the Mortar and the X-Bow require vastly different playstyles and deck compositions.<br>
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<br>Because it is cheaper, it is less punishing if it gets destroyed, making Mortar decks slightly more forgiving and versatile.<br>
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What Beats SiegeYour DefenseHeavy Tanks (Golem, Giant) blocking the shotsPlay hyper-defensively; use the Siege weapon purely as a defensive building in the center to stall for a drawHeavy Spells (Rocket, Lightning) destroying the weaponYou must out-cycle their spell; play your X-Bow faster than they can draw their Rocket
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The Most Hated Archetype
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<br>You are playing a strategy designed specifically to deny the opponent the ability to play their own game.<br>
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<br>It is the ultimate control archetype, demanding flawless execution and cold, mathematical precision.<br>
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