diff --git a/Mastering-Kiting-in-Tower-Rush.md b/Mastering-Kiting-in-Tower-Rush.md new file mode 100644 index 0000000..71122c5 --- /dev/null +++ b/Mastering-Kiting-in-Tower-Rush.md @@ -0,0 +1,15 @@ +
The absolute pinnacle of this defensive micromanagement is the art of kiting.
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This article breaks down the advanced geometry and timing required to master this incredibly powerful defensive technique.
+The Center Pull +
The most fundamental kiting maneuver is the center pull, designed to drag units from the outer lanes into the middle of the map.
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To execute a center pull, you must wait until the enemy unit has fully crossed the bridge and established its path.
+The Ice Golem is the undisputed king of kiting.Some units 'see' further than others.Use ice or poison to maximize the time they spend walking. +Lane Swapping and Reverse Kiting +
Once you master the center pull, you can move on to the incredibly complex lane swap maneuver.
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This technique can completely neutralize a ten-elixir push using only two elixir, creating the most massive positive trade possible in the game.
+Kiting TechniquePlacement DetailTroop SplittingForces the opponent to defend both lanes simultaneouslyBox DefenseDeploy a swarm unit directly on top of a single-target enemy +Mind Games +
It often causes players to tilt, play recklessly, and abandon their strategy entirely.
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Master the kite, and you will master the game.
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